Immersive experiences require novel narrative mechanisms and new language of production... The best technology will not produce the change needed without equal excellence in content production and understanding of immersion as a narrative form.
Creative Industries Review 2017
This half day research symposium will explore how researchers and practitioners are approaching the emerging mediums of virtual reality, augmented reality and mixed reality for storytelling. Looking at languages of production, narrative mechanisms and approaches to engaging audiences in experiential media across the spectrum of immersive technology.
It will be of interest to people developing work across a number of areas: from film and documentary, to performing arts and theatre, to arts, culture and heritage people experimenting with immersive technologies.
We are looking for research presentations, case studies and work-in-progress talks that address the following areas:
- Approaches to Narrative, Storytelling and ‘Storydoing’ in VR, AR, MR & 360 media
- Methods of Practice-based Research in Immersive Storytelling
- Methods of Practice in across Immersive Cultural Heritage, Visitor Experiences and Digital Placemaking
- Approaches to Community and Audience engagement
- Working with Emerging Processes in Immersive Practice (Performance and Volumetric Capture, Sensor-based media, Haptics, Spatial Interfaces, Holographic Projection, Games Engines and real-time rendered media)
- Uses of immersive storytelling to engage with the wider areas such as health, sport and other sectors
Speculative Arts Practice and Provocations that explore the future of Immersive Storytelling and the consequences of moving towards a spatially mediated world.
Please send a short abstract of what you would like to talk about (250 words) and a brief biog to email@example.com by 31 October 2018.
Further details about the speakers and panels will be announced in November.
For further information email Peter Woodbridge or call 0151 231 8785