Image of Dr Martin Hanneghan

Dr Martin Hanneghan

School of Computer Science and Mathematics

Faculty of Engineering and Technology

Martin is Subject Leader for the Computing and Software Engineering field in the School of Computer Science and Mathematics. He was previously Associate Dean for Education within the Faculty of Engineering, Associate Director of the Department of Computer Science and spent over a decade as Head of Enterprise for the Department overseeing commercial activities, contract research and intellectual property development.
He has served as external examiner for a range of Computing programmes within the UK and abroad at undergraduate and postgraduate levels. He is a Fellow of the Higher Education Academy.

Degrees

1998, Liverpool John Moores University, United Kingdom, PhD Distributed Systems Engineering
1994, Liverpool John Moores University, United Kingdom, BSc (Hons) Computer Studies

Academic appointments

External examiner FdSc Computing, Department of Computing, Sheffield Hallam University, 2015 - 2019
External examiner FdSc Computing, Bournemouth University, 2014 - 2018
External examiner BSc (Hons) Information Technology, Blackpool & The Fylde College, 2011 - 2014
External examiner BSc Computer Science and Creative Technlogies, University of the West of England, 2007 - 2012
External examiner BSc Multimedia Computing / Multimedia Games and BSc Sound and Music Technology, University of Sunderland, 2006 - 2011
External Examiner for the Postgraduate Certificate in The Foundations of Research, University of Central Lancashire, 2003 - 2005
Chief External Examiner for Computing, Glyndwr University, 2001 - 2005

Highlighted publications

Yang P, Hanneghan M, Waraich A, Tang S. 2018. A Hybrid Hierarchical Framework for Free Weight Exercise Recognition and Intensity Measurement with Accelerometer and ECG Data Fusion Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBS, 2018-July :3800-3804 DOI Author Url Publisher Url

Qi J, Yang P, Hanneghan M, Tang SO, Zhou B. 2018. A Hybrid Hierarchical Framework for Gym Physical Activity Recognition and Measurement Using Wearable Sensors IEEE Internet of Things Journal, DOI Author Url Publisher Url Public Url

Yang P, Qi J, Hanneghan M, Tang SOT. 2017. Multiple Density Maps Information Fusion for Effectively Assessing Intensity Pattern of Lifelogging Physical Activity Neurocomputing, 220 :199-209 DOI Author Url Publisher Url Public Url

Melthis J, Tang SOT, Yang P, Hanneghan M, Carter C. 2016. Topologies for combining the Internet of Things and Serious Games Journal of Intelligent and Fuzzy Systems, 31 :2685-2696 DOI Author Url Publisher Url Public Url

Henry JM, Tang SOT, Hanneghan M, Carter CJ. A Framework for the Integration of Serious Games and the Internet of Things (IoT) 6th International Conference on Serious Games and Applications for Health, IEEE SeGAH 2018 DOI Author Url Publisher Url Public Url

Newcombe LS, Yang P, Carter C, Hanneghan M, Qi J. Experimental Analysis of Cost-Effective Mobile Sensing Technologies for Activity Analytics in Elderly Care IEEE Conference Proceedings, The 16th International Conference on Smart City DOI Author Url Publisher Url Public Url

Conference publication

Shamsa TMSB, Hanneghan M, Hussien A, Housden A, Duffy L, Kot P. 2018. VIDUCATION: ANIMATED VIDEOS FOR CLOUD COMPUTING EDUCATION 11th annual International Conference of Education, Research and Innovation Author Url

Yang P, Hanneghan M, Waraich A, Tang S. 2018. A Hybrid Hierarchical Framework for Free Weight Exercise Recognition and Intensity Measurement with Accelerometer and ECG Data Fusion Proceedings of the Annual International Conference of the IEEE Engineering in Medicine and Biology Society, EMBS, 2018-July :3800-3804 DOI Author Url Publisher Url

Baker T, Hussien A, Hanneghan M, Faci N. 2017. Game-based Learning in a Real Life Business Context Using Didactic Mash-up Concepts 10th annual International Conference of Education, Research and Innovation (iCERI 2017) DOI Author Url Publisher Url

Henry JM, Tang SOT, Hanneghan M, Carter C. 2017. A Measure of Student Engagement for Serious Games and IoT Springer Lecture Notes in Computer Science (LNCS) series., Edutainment 2017 :262-270 DOI Author Url Publisher Url Public Url

Melthis J, Brown A, Tang SOT, Hanneghan M. 2016. Using Serious Games to Create Awareness on Visual Impairments Developments of E-Systems Engineering (DeSE), 8th International Conference on Developments in e-Systems Engineering (DESE2015) DOI Author Url Publisher Url Public Url

Tang SOT, BeeLing T, Hanneghan M. 2016. Passive Indoor Positioning System (PIPS) Using Near Field Communication (NFC) Technology Developments of E-Systems Engineering (DeSE), 8th International Conference on Developments in e-Systems Engineering (DESE2015) DOI Author Url Publisher Url Public Url

Yang P, Hanneghan M, Qi J, Deng Z, Dong F, Fan D. 2015. Improving the Validity of Lifelogging Physical Activity Measures in an Internet of Things Environment IET Networks, 2015 IEEE International Conference on Computer and Information Technology; Ubiquitous Computing and Communications; Dependable, Autonomic and Secure Computing; Pervasive Intelligence and Computing DOI Author Url Publisher Url Public Url

Tang S, Hanneghan MB. 2013. A Model Driven Serious Games Development Approach for Game-based Learning International Conference on Software Engineering Research and Practice (SERP'13) :10-16

Tang S, Hanneghan M, Carter C. 2012. A Platform Independent Model for Model Driven Serious Games Development 6th European Conference on Games Based Learning (ECGBL 2012) :495-504 Author Url Publisher Url

Tang S, Hanneghan M. 2008. Game-based Learning: A Virtually-Situated Experiential Learning Approach for the 21st Century TARC International Conference on Learning and Teaching (TIC 2008)

Tang S, Hanneghan M. 2008. Towards a Domain Specific Modelling Language for Serious Game Design 6th International Game Design and Technology Workshop (GDTW'08) :43-52

Hanneghan M, Hughes T. 2008. Identifying the Skills Gap for Game Development Companies in Merseyside 6th International Game Design and Technology Workshop (GDTW'08) :95-98

Tang S, Hanneghan M, El-Rhalibi A. 2007. Describing Games for Learning: Terms, Scope and Learning Approaches 5th International Game Design and Technology Workshop (GDTW 2007) :98-102

Tang S, Hanneghan M, El-Rhalibi A. 2007. Pedagogy Elements, Components and Structures for Serious Games Authoring Environments 5th International Game Design and Technology Workshop (GDTW 2007) :26-34

Wren C, Baskett M, McWilliam J, Hanneghan M, Hughes G. 2006. Issues and Challenges: Designing an Object Database Course Fourth International Workshop on Teaching Learning and Assessment of Databases (TLAD'06)

Tang S, Hanneghan M, El-Rhalibi A. 2006. Modelling Dynamic Virtual Communities within Computer Games: A Viable System Modelling (VSM) Approach 4th International Game Design and Technology Workshop (GDTW'06) :121-125

Arora GK, Hanneghan M, Merabti M. 2006. P2P Overlay Network to Support E-commerce 7th Annual Postgraduate Symposium on the Convergence of Telecommunications, Networking and Broadcasting (PGNet 2006) :55-61

El Rhalibi A, Hanneghan M, Tang S, England D. 2005. Extending Soft Models to Game Design: Flow, Challenges and Conflicts DiGRA 2005 - the Digital Games Research Association's 2nd International Conference

Fergus P, Merabti M, Hanneghan MB, Taleb-Bendiab A, Mingkhwan A. 2005. A semantic framework for self-adaptive networked appliances CCNC: 2005 2ND IEEE CONSUMER COMMUNICATIONS AND NETWORKING CONFERENCE, 2nd IEEE Consumer Communications and Networking Conference :229-234 Author Url

Tang S, Hanneghan M. 2005. Educational Games Design: Model and Guidelines 3rd International Game Design and Technology Workshop (GDTW'05) :84-91

Tang S, Hanneghan M. 2005. Theories of Game Design: A Pedagogical Approach KDU Symposium on Information Technology in Education (KDUSITE05) :48-58

El-Rhalibi A, Hanneghan M, Tang S, England D. 2005. Extending Soft Models to Game Design: Flow, Challenges and Conflicts DiGRA 2005 - the Digital Games Research Association�s 2nd International Conference Author Url Publisher Url

Arora G, Hanneghan M, Merabti M. 2005. Payment Separation and Distribution for Cascading Payments in P2P Networks Pereira R, Merabti M. 6th Annual Postgraduate Symposium on the Convergence of Telecommunications, Networking and Broadcasting :148-154

Fergus P, Merabti M, Hanneghan M, Taleb-Bendiab A. 2004. Controlling Networked Devices In Ubiquitous Computing Environments using Biofeedback 5th EPSRC Annual Postgraduate Symposium on the Convergence of Telecommunications, Networking and Broadcasting (PGNet 2004) :91-96

Tang S, Hanneghan M, El-Rhalibi A. 2004. Designing Challenges and Conflicts: A Tool for Structured Idea Formulation in Computer Games Rhalibi AE, Welden DV. 5th International Conference on Intelligent Games and Simulation (GAME-ON 2004) :111-118

Tang S, Hanneghan M, El Rhalibi A. 2004. Designing challenges and conflicts: A tool for structured idea formulation in computer games ElRhalibi A, VanWelden D. GAME-ON 2004: 5TH INTERNATIONAL CONFERENCE ON INTELLIGENT GAMES AND SIMULATION, 5th International Conference on Intelligent Games and Simulation :111-118 Author Url

Mingkhwan A, Merabti M, Askwith R, Hanneghan MB. 2003. Global Wireless Framework 5th European Personal Mobile Communications Conference (EPMCC '03) :44-48

Fergus P, Mingkhwan A, Merabti M, Hanneghan M. 2003. Capturing Tacit Knowledge in P2P Networks 4th Annual Postgraduate Symposium on the Convergence of Telecommunications, Networking and Broadcasting (PGNet2003) :159-165

Fergus P, Mingkhwan A, Merabti M, Hanneghan M. 2003. DISUS: Mobile Ad Hoc Network Unstructured Services IFIP-TC6 8th International Conference on Personal Wireless Communication (PWC2003) LNCS 2775 :484-491

Fergus P, Mingkhwan A, Merabti M, Hanneghan M. 2003. Distributed Emergent Semantics in P2P Networks 2nd IASTED International Conference on Information and Knowledge Sharing (IKS2003) :75-82

Arora G, Hanneghan M, Merabti M. 2003. CasPaCE: A Framework for Cascading Payments in Peer-to-Peer Digital Content Exchange 4th Annual Postgraduate Symposium on the Convergence of Telecommunications, Networking and Broadcasting (PGNet2003) :110-116

Fergus P, Mingkhwan A, Merabti M, Hanneghan M. 2003. DiSUS: Mobile ad hoc network unstructured services Conti M, Giordano S, Gregori E, Olariu S. PERSONAL WIRELESS COMMUNICATIONS, PROCEEDINGS, 8th International Conference on Personal Wireless Communications 2775 :484-491 DOI Author Url Publisher Url

Mokhtar AR, Hanneghan M, Merabti M. 2000. A Framework for Engineering Enterprise Agility Horv�th I, Medland AJ, Vergeest JSM. Third International Symposium on Tools and Methods for Competitive Engineering (TMCE 2000) :235-248

Merabti M, Hanneghan M, Mokhtar AR. 1999. Towards a Framework for Enterprise Integration Roberts GN, Tubb CAJ. 2nd International Workshop on European Scientific and Industrial Collaboration (WESIC '99) :95-102

Hanneghan M, Merabti M, Colquhoun G. 1998. CONCERT: A Middleware-Based Support Environment for Concurrent Engineering Horv�th I, Taleb-Bendiab A. 2nd International Symposium on Tools and Methods for Concurrent Engineering (TMCE'98) :446-455

Hanneghan M, Colquhoun G, Merabti M. 1997. A Scalable Intranet-Hosted Support Environment For Concurrent Engineering Boardman J. IEE Colloquium on Internet Technology and the Integrated Enterprise Digest No: 97/149 :9/1-9/4

Hanneghan M, Merabti M, Colquhoun G. 1996. The World-Wide Web as a Platform for Supporting Interactive Concurrent Engineering Constantopoulos P, Mylopoulos J, Vassiliou Y. Advanced Information Systems Engineering - 8th International Conference, CAiSE'96 1080 :301-318 DOI Author Url Publisher Url

Hanneghan M, Merabti M, Colquhoun G. 1995. The Design Of An Object-Oriented Repository To Support Concurrent Engineering Murphy J, Stone B. OOIS'95 - The 1995 International Conference on Object-Oriented Information Systems :200-215

Tang S, Hanneghan M. Towards a Domain Specific Modelling Language for Serious Game Design The 6rd International Game Design and Technology Workshop (GDTW'08) :43-52

Tang S, Hanneghan M. Game-based Learning: A Virtually-Situated Experiential Learning Approach for the 21st Century TARC International Conference on Learning and Teaching (TIC 2008)

Tang S, Hanneghan M, El-Rhalibi A. Pedagogy Elements, Components and Structures for Serious Games Authoring Environments The 5rd International Game Design and Technology Workshop (GDTW'07) :26-34

Tang S, Hanneghan M, El-Rhalibi A. Describing Games for Learning: Terms, Scope and Learning Approaches The 5rd International Game Design and Technology Workshop (GDTW'07) :98-102

Tang S, Hanneghan M, El-Rhalibi A. Modelling Dynamic Virtual Communities within Computer Games: A Viable System Modelling (VSM) Approach The 4rd International Game Design and Technology Workshop (GDTW'06) :121-125

Tang S, Hanneghan M. Educational Games Design: Model and Guidelines the 3rd International Game Design and Technology Workshop (GDTW'05) :84-91

Tang S, Hanneghan M. Theories of Game Design: A Pedagogical Approach KDU Symposium on Information Technology in Education (KDUSITE05)

Tang S, Hanneghan M, El-Rhalibi A. Designing Challenges and Conflicts: A Tool for Structured Idea Formulation in Computer Games 5th International Conference on Intelligent Games and Simulation (GAME-ON 2004) :111-118

Tang S, Hanneghan M. A Model-Driven Framework to Support Development of Serious Games for Game-based Learning 3rd International Conference on Developments in e-Systems Engineering (DESE2010) :95-100 DOI Publisher Url

Tang SOT, hanneghan M. Game Content Model: An Ontology for Documenting Serious Game Design 4th International Conference on Developments in e-Systems Engineering (DESE2011) :431-436 DOI Publisher Url

Tang S, Hanneghan M. Fusing Games Technology and Pedagogy for Games-Based Learning Through a Model Driven Approach IEEE Colloquium on Humanities, Science & Engineering Research (CHUSER 2011) DOI Publisher Url

Katzmaier A, Hanneghan MB. Design pattern evaluation of mobile and web based application frameworks 6th International Conference on Developments in eSystems Engineering (DESE 2013) DOI Author Url Publisher Url

Qi J, Yang P, Hanneghan M, Latham K, Tang SOT. Uncertainty Investigation for Personalised Lifelogging Physical Activity Intensity Pattern Assessment with Mobile Devices iThings 2017 : The 10th IEEE International Conference on Internet of Things DOI Author Url Publisher Url Public Url

Newcombe LS, Yang P, Carter CJ, Hanneghan MB. Internet of Things Enabled Technologies for Behaviour Analytics in Elderly Person Care: A Survey Proceedings of IEEE Smart Data (SmartData) (iThings-GreenCom-CPSCom-SmartData 2017), IEEE Smart Data (SmartData) (iThings-GreenCom-CPSCom-SmartData 2017) DOI Author Url Publisher Url Public Url

Henry JM, Tang SOT, Hanneghan M, Carter CJ. A Framework for the Integration of Serious Games and the Internet of Things (IoT) 6th International Conference on Serious Games and Applications for Health, IEEE SeGAH 2018 DOI Author Url Publisher Url Public Url

Newcombe LS, Yang P, Carter C, Hanneghan M, Qi J. Experimental Analysis of Cost-Effective Mobile Sensing Technologies for Activity Analytics in Elderly Care IEEE Conference Proceedings, The 16th International Conference on Smart City DOI Author Url Publisher Url Public Url

Journal article

Qi J, Yang P, Hanneghan M, Tang SO, Zhou B. 2018. A Hybrid Hierarchical Framework for Gym Physical Activity Recognition and Measurement Using Wearable Sensors IEEE Internet of Things Journal, DOI Author Url Publisher Url Public Url

Yang P, Qi J, Hanneghan M, Tang SOT. 2017. Multiple Density Maps Information Fusion for Effectively Assessing Intensity Pattern of Lifelogging Physical Activity Neurocomputing, 220 :199-209 DOI Author Url Publisher Url Public Url

Melthis J, Tang SOT, Yang P, Hanneghan M, Carter C. 2016. Topologies for combining the Internet of Things and Serious Games Journal of Intelligent and Fuzzy Systems, 31 :2685-2696 DOI Author Url Publisher Url Public Url

Qi J, Yang P, Hanneghan M, Fan D, Deng Z, Dong F. 2016. Ellipse fitting model for improving the effectiveness of life-logging physical activity measures in an Internet of Things environment IET Networks, 5 DOI Publisher Url Public Url

Hanneghan M. 2016. The lecture is broken: a manifesto for change Innovations in Practice, 10 :4-9 Publisher Url Public Url

Tang SOT, Hanneghan MB, Carter C. 2013. A Platform Independent Game Technology Model for Model Driven Serious Games Development Electronic Journal of e-Learning, 11 :61-79 Publisher Url Public Url

Tang SOT, Hanneghan M. 2011. State-of-the-Art Model Driven Game Development: A Survey of Technological Solutions for Game-Based Learning Journal of Interactive Learning Research, 22 :551-605 Publisher Url Public Url

Mingkhwan A, Fergus P, Abuelma'atti O, Merabti M, Askwith B, Hanneghan MB. 2006. Dynamic service composition in home appliance networks MULTIMEDIA TOOLS AND APPLICATIONS, 29 :257-284 DOI Author Url Publisher Url

Mingkhwan A, Fergus P, Abuelma'atti O, Merabti M, Askwith B, Hanneghan M. 2006. Dynamic Services Composition in Wireless Home Appliance Networks 29 :257-284 Author Url

Taylor MJ, McWilliam J, Gresty D, Hanneghan M. 2005. Cyber law: Case studies in the SME environment SYSTEMS RESEARCH AND BEHAVIORAL SCIENCE, 22 :261-267 DOI Author Url Publisher Url

Taylor MJ, McWilliam J, Gresty D, Hanneghan M. 2005. Cyber Law: Case Studies in the SME Environment 22 :261-267

Arora G, Hanneghan M, Merabti M. 2005. P2P Commercial Digital Content Exchange 4 :250-263 DOI Author Url Publisher Url

Hanneghan M, Merabti M, Colquhoun G. 2000. A Viewpoint Analysis Reference Model for Concurrent Engineering 41 :35-49 DOI Author Url Publisher Url

Heß P, Hubel H, Merabti M, Colquhoun G, Hanneghan M. 1996. Concurrent Engineering Effizient Nutzen - Unterstützende Ansätze aus der Datenverwaltung (Using Concurrent Engineering Effectively - Supporting Approaches from Data Management) VDI-Z Integrierte Produktion, 138 :51-54

Chapters

Tang , Hanneghan MB. 2013. Designing Educational Games: A Pedagogical Approach Bishop J. Gamification for Human Factors Integration Information Science Reference 9781466650718 DOI Publisher Url

Tang S, Hanneghan M. 2010. Designing Educational Games: A Pedagogical Approach Zemliansky P, Wilcox DM. Design and Implementation of Educational Games IGI Global 9781615207824 DOI Publisher Url

Tang S, Hanneghan M. 2010. Designing Educational Games: A Pedagogical Approach Zemliansky P, Wilcox D. Design and Implementation of Educational Games: Theoretical and Practical Perspectives IGI Global. Hershey 9781615207824 DOI Author Url Publisher Url

Tang S, Hanneghan M, El-Rhalibi A. 2009. Introduction to Game-Based Learning Connolly T, Stansfield M, Boyle L. Games-Based Learning Advancements for Multisensory Human Computer Interfaces: Techniques and Effective Practices :1-17 Information Science Reference DOI Author Url Publisher Url

Tang S, Hanneghan M, El-Rhalibi A. 2009. Introduction to Game-Based Learning Connolly T, Stansfield M, Boyle L. Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces :1-17 Information Science Reference 9781605663609 Publisher Url

Report

Hanneghan M, Hughes T, Kurian-Thomas J. 2008. Brain Training: Skills Gap Analysis of the Interactive Media and Games Sector in Merseyside Publisher Url

Thesis/Dissertation

Hanneghan M. 1998. An Architecture to Support Virtual Concurrent Engineering Public Url

Research Grants Awarded:

Innovate UK & AHRC, Knowledge Transfer Partnership, Prof Stephen Fairclough, Grant value (£): 170,000, Duration of research project: 2 years. 2018

Conference presentation:

Are you hungry? The Enterprise tapas: developing entrepreneurial students through innovative curriculum design, Liverpool John Moores University Teaching and Learning Conference, Liverpool, Oral presentation. 2018

External PGR examinations performed:

University of Salford, PhD, Development of a domain-specific language for wireless sensor network application development. 2017

Fellowships:

Fellow, Higher Education Academy. 2012

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