About this course
LJMU's Creative Technology MA is a practice-led programme that sets out to develop your technique and insight within the expanding creative media sector
- Develop advanced Storytelling, through a variety of contemporary media
- Explore social, interactive and immersive platforms in a variety of contexts from the street to the arena
- Become an inquisitive media practitioner, with a sophisticated understanding of how to exploit emerging technologies and realities
- Study in the £38 million Redmonds Building and enjoy full access to Liverpool Screen School's state-of-the-art facilities
This MA offers you an opportunity to embark on a period of enquiry that operates at the forefront of developments in storytelling within the creative media and digital technology sectors. Whether your career in this sphere leads you to sell or tell, there are a myriad of converged, interactive, social, locative and immersive platforms that should be explored in the development of compelling ‘storyworlds’.
Novel media technologies continue to emerge, affording genuine opportunities for individuals to profitably exploit these in the pursuit of immersive narrative artefacts. Beyond the need to understand moving image, which pervades all our devices, we should exploit all media forms; new digital realities demand that we re-examine the visual, the locative, the social, the virtual, mixed and the merged.
Our aim is to develop inquisitive media practitioners with a sophisticated understanding of what creative technology might afford. To create advanced and autonomous learners, able to assess new technologies for their potential in the development of innovative media outcomes and then in response, to produce finished artefacts as an individual, or to assemble teams with the necessary skill-set to do so.
Fees and funding
Home (full-time, per year):
Home (per credit):
International (full-time, per year):
There are many ways to fund postgraduate study for home and international students
The fees quoted at the top of this page cover registration, tuition, supervision, assessment and examinations as well as:
- Library membership with access to printed, multimedia and digital resources
- Access to programme-appropriate software
- Library and student IT support
- Free on-campus wifi via eduroam
Although not all of the following are compulsory/relevant, you should keep in mind the costs of:
- accommodation and living expenditure
- books (should you wish to have your own copies)
- printing, photocopying and stationery
- PC/laptop (should you prefer to use your own)
- mobile phone/tablet (to access online services)
- field trips (travel and activity costs)
- placements (travel expenses and living costs)
- student visas (international students only)
- study abroad opportunities (travel costs, accommodation, visas and immunisations)
- academic conferences (travel costs)
- professional-body membership
- graduation (gown hire etc)
There are many ways to fund postgraduate study for home and international students. From loans to International Scholarships and subject-specific funding, you’ll find all of the information you need on our specialist postgraduate funding pages.
Please be aware that the UK’s departure from the EU may affect your tuition fees. Learn more about your fee status and which tuition fees are relevant to you.
Further your career prospects
LJMU has an excellent employability record with 96% (HESA 2017) of our postgraduates in work or further study six months after graduation. Our applied learning techniques and strong industry connections ensure our students are fully prepared for the workplace on graduation and understand how to apply their knowledge in a real world context.
The MA Creative Technology will allow you to develop into an adaptive, creative and self-reflective story-teller, with industry-relevant craft skills and the ability to produce media in a range of forms for a variety of platforms and delivery contexts. The Liverpool Screen School provides opportunities to learn from and network with a variety of industry partners and friends.
Discover the building blocks of your programme
Your programme is made up of a number of core modules which are part of the course framework. Some programmes also have optional modules that can be selected to enhance your learning in certain areas and many feature a dissertation, extended report or research project to demonstrate your advanced learning.
Critical Media Contexts
This module introduces key legacies of creative technology and explores selected creative media concepts, practices and critical perspectives. It presents students with a series of theoretical, creative and industry focused debates and allows the development of critically informed analysis.
This module will allow you to explore, through practice, a number of creative technologies and to assess their efficacy with respect to the student’s own developing practice.
Research and Proposal
The module commences with an initial period of lectures outlining important aspects of technical and academic research, eg: copyright law, risk assessment, production paperwork, scope and feasibility. Once projects have been approved by staff, students will work independently with tutorial support and guidance.
Creative Technology Project
You will demonstrate a conceptual understanding to critically examine, evaluate, select and deploy appropriate creative technologies, to deliver an innovative artefact on a platform and context of your choice.
This module offers you an exceptional opportunity to begin dialogue with representatives of the creative media industry and respond to briefs (LJMU vetted) provided by them. All grading is by LJMU staff, though formative feedback will be provided by industry representatives at presentation.
Reflections on Professional Practice
This module is designed to allow professionals working in the creative media sector, or those with considerable professional media and creative technology experience, to reflect on the production of their own output and the factors through which it is influenced.
You will explore aspects of multimedia practice and engage in the creation of an interactive narrative artefact.
An insight into teaching on your course
Full-time students should expect to apply themselves to a full week. We offer support throughout your time with us, though teaching requiring your attendance will occupy two days per week.For part-time attendance, you should allow one teaching day per week.
Teaching includes a mixture of lectures, demonstrations, and workshops. As a postgraduate student, you will have the flexibility and freedom to develop your own projects in response to your research enquiries.
You will be offered the subject-specific tools to enable your exploration and critical appraisal of theoretical and practice-led research in Creative Technologies. The subject specific elements focus on; management, experiment, evaluation and dissemination of the research process. It facilitates sustained individual and independent enquiry within a clearly determined creative and intellectual area. It will lead to a developed proposal for an innovative and substantial media project.
How learning is monitored on your programme
To cater for the wide-ranging content of our courses and the varied learning preferences of our students, we offer a range of assessment methods on each programme. Assessment techniques vary from module to module to reflect relevant assessment approaches and the key learning points of each topic.
You will be assessed in a number of ways including; essay, blog, presentation and exhibition.
Our staff are committed to the highest standards of teaching and learning
Mark first studied as a scientist, then pursued his interests as a film-maker leading to the establishment of a successful production company with offices in London and Manchester. Mark VJ’d regularly, which along with his lighting design, led to interactive installation and performance at the ICA in London and at venues across Europe and America. Mark went on to study for postgrad in creative technology. Later, Mark initiated and led the unique MA New Media programme, delivered alongside MA Digital Games at the start of the millennium here at the ICDC/LJMU. More recent areas of research and expertise have included, Transmedia, 360/VR, augmented immersive and/or locative storytelling and emerging audience behaviours.
This course will enable you to synthesise insights that can be applied in the development of innovative media.
What you can expect from your School
The School is based in the Redmonds Building, in the heart of the bustling Mount Pleasant Campus and Liverpool's growing Knowledge Quarter. Redmonds is shared by two Schools within the Faculty of Arts, Professional and Social Studies – Liverpool Screen School and the School of Law - and Liverpool Business School, making for a rich blend of student learning experiences. The building is home to high quality lecture theatres and seminar rooms, broadcast studios, news rooms, media production suites, social spaces and a café. It is only a short walk from LJMU’s Aldham Robarts Library, which contains all the resources you will require for your studies, and is open 24 hours a day, seven days a week.
Order your brochure Research
You will need:
- a minimum 2:2 honours degree in a relevant subject (e.g. Media Production; Film Studies, Computer Studies, Games Studies, Fine Art, Design, Architecture)
- equivalent professional qualifications and experience acceptable to the Programme Leader
- (at the point of application) a portfolio/showreel and/or blog to provide evidence of engagement with critical debate in the area of creative media practice
- Applicants may be invited to interview
- Although most applicants will be graduates, those without a degree and other non-standard applications will be considered
- The Programme Leader will consider such applications on the basis of experience
- IELTS English language requirement: 6.5 (minimum 5.5 in each component) Pearson requirements: 58-64 (minimum 51 in each component for UKVI Purposes)
- RPL is accepted on this programme
If you have any specific queries, please contact firstname.lastname@example.org
Application and selection
Securing your place at LJMU
You will apply for the majority of postgraduate courses using our online application form. You should complete the form thoroughly and provide a detailed personal statement which reflects your suitability and aptitude for the programme.
Our philosophy enables us to accept a wide range of applicants. Applications to the MA Creative Technology will normally be considered in the light of the applicant's ability to meet the following criteria:
- Generally applicants should have a minimum second class honours degree
- Non-media graduates with no formal media experience must demonstrate a genuine interest and commitment to digital story-telling and or design
- All candidates must be able to demonstrate the ability to benefit from and contribute to the programme. Although most applicants will be graduates, the fact that candidates may not have a degree is not necessarily a bar to entry. Applications from non-standard applicants are welcomed.
The Programme Leader will make a decision on whether to admit the candidate on the basis of experience.
The University reserves the right to withdraw or make alterations to a course and facilities if necessary; this may be because such changes are deemed to be beneficial to students, are minor in nature and unlikely to impact negatively upon students or become necessary due to circumstances beyond the control of the University. Where this does happen, the University operates a policy of consultation, advice and support to all enrolled students affected by the proposed change to their course or module.