Gamification and playful learning
Gamification and playful learning
Gamification and playful learning
Digital Education and Society research group
Policing, Security and Prisons research within the Centre for the Study of Crime, Criminalisation and Social Exclusion.
Explore the Centre for Educational Research's research cluster into sustainability and social justice.
Learn how to use Turnitin, a text matching tool to help with plagiarism detection.
One minute you are discussing a potential Arts and Humanities Research Council (AHRC) / Department for Culture, Media and Sport funding bid on a wet and windy November evening, and then three and a half years later…
Log into Symplectic. The Symplectic database provides a means for members of staff and postgraduate research students at LJMU to capture their publications and professional activities.
Visit the Canvas Community website to learn how to create and share Portfolios in Canvas
Read more about the Experimental Technologies Lab, an enhancement upon four years of research pursued at our pioneering workshop and research space, FACTLab, a collaboration with Liverpool’s FACT, the Foundation for Art and Creative Technologies, the UK’s leading new technologies arts organisation.
News and events within the Research Institute for Literature and Cultural History.