Liverpool Early Number Skills Project
The Liverpool Early Number Skills Project investigates the influence of the home learning environment, language and cognitive abilities on children's early number skills. Find out more about this project.
The Liverpool Early Number Skills Project investigates the influence of the home learning environment, language and cognitive abilities on children's early number skills. Find out more about this project.
Public Health Institute provides insight into drug use. We support evidence based drugs policy through epidemiology, monitoring, evidence review, intervention evalution and research.
Find out more about the LJMU Sport Building. Find out how to join the gym, see the fitness classes available, how you can hire our facilities and more about the sport participation programme.
LJMU takes your privacy very seriously. This privacy notice explains how we use your personal information and your rights regarding that information. We are committed to being transparent about how we collect and use your data and to meeting our data protection obligations.
Read the International Relations Team privacy notice.
Get specific information on funding for teacher training courses at LJMU and start your teaching career with financial confidence.
Our wider objective is to contribute to the HE reform in Russia and China through establishing the sustainable system of professional development in higher education on the basis of the best EU teaching practices and equipped with contemporary innovative teaching methodologies and pedagogical approaches.
Read the oration for Chrissie Maher on the award of their Honorary Fellowship from Liverpool John Moores University presented by Professor Frank Sanderson.
The Public Health Institute investigates interventions with the aim of reducing tobacco use. We look at the relationship between smoking behaviours and demographics, income, parental smoking, leisure activities and alcohol consumption.
The Institute of Art and Technology focuses on the following themes: contemporary art, 3D digital art, the uses of art, exhibitions and curatorship, as well as design discourse and practice.