Gamification and playful learning
Gamification and playful learning
Gamification and playful learning
Online learning
Video has become an indispensable tool in education. It is accessible and flexible and can be accessed from anywhere at any time, allowing students autonomy in their learning.
Digital literacies (sometimes also referred to as digital fluencies, competencies or capabilities) are important contemporary frameworks to consider, if we want to help our students develop continuous learning and professional development skills and attitudes.
Take a look at our guiding principles for Canvas.
The Teaching and Learning Academy aim to ensure our Collaborative partners are fully supported in their use of Canvas.
GCMI Pillars
GCMI Strategic Partners
q:LJMU was established to provide an inter-disciplinary space for LJMU staff and research degree students interested in research with Lesbian, Gay, Bisexual, Transgender, Queer, Intersex, and Asexual (LGBTQIA+) people and communities to come together to support research activities, discussion and collaboration.
International collaborations